2023-06-25 16:53:18小编
《人渣》是一款备受关注的生存类模拟游戏,其高度自由和开放的玩法受到了许多玩家的喜爱。在0.85版本中,配置文件翻译是一个非常重要的游戏元素,玩家需要掌握如何使用配置文件来优化游戏体验和提高自己的实力。此外,配置文件翻译还可以为玩家提供更多的策略选择,让游戏更加有趣和挑战。在本文中,我们将介绍《人渣》0.85版本中的配置文件翻译一览,并提供一些简单实用的攻略,帮助读者更好地了解如何利用翻译来提高自己的游戏水平和享受更好的游戏体验。
0.85配置文件:
[General]通用
scum.ServerName=SCUM 服务器名称
scum.ServerDescription=服务器描述
scum.ServerPassword=服务器密码
scum.ServerBannerUrl=服务器横幅网址
scum.ServerPlaystyle=PVE(玩家与环境)
scum.WelcomeMessage=欢迎来到我们的 SCUM 服务器
scum.MessageOfTheDay=今日提示
scum.MessageOfTheDayCooldown=提示刷新时间(秒)
scum.MinServerTickRate=最小服务器刷新率
scum.MaxServerTickRate=最大服务器刷新率
scum.MaxPing=最大延迟
scum.LogoutTimer=注销计时器(秒)
scum.LogoutTimerWhileCaptured=被俘计时器(秒)
scum.AllowFirstPerson=允许第一人称视角
scum.AllowThirdPerson=允许第三人称视角
scum.AllowCrosshair=允许准星
scum.AllowVoting=允许投票
scum.AllowMapScreen=允许地图界面
scum.AllowKillClaiming=允许杀戮声明
scum.AllowComa=允许昏迷状态
scum.AllowMinesAndTraps=允许布置地雷和陷阱
scum.AllowSkillGainInSafeZones=禁止在安全区域获得技能
scum.AllowEvents=允许事件
scum.LimitGlobalChat=限制全局聊天
scum.AllowGlobalChat=允许全局聊天
scum.AllowLocalChat=允许本地聊天
scum.AllowSquadChat=允许小队聊天
scum.AllowAdminChat=允许管理员聊天
scum.RustyLocksLogging=记录生锈的锁
scum.HideKillNotification=隐藏击杀通知
scum.UseMapBaseBuildingRestriction=使用地图基地建造限制
scum.DisableBaseBuilding=禁用基地建造
scum.VotingDuration=投票持续时间(秒)
scum.PlayerMinimalVotingInterest=玩家最低投票兴趣
scum.PlayerPositiveVotePercentage=玩家积极投票百分比
scum.MasterServerEndpoints=主服务器端点
scum.MasterServerUpdateSendInterval=主服务器更新发送间隔(秒)
scum.PartialWipe=部分重置
scum.GoldWipe=金重置
scum.ItemVirtualizationRelevancyUpdatePeriod=物品虚拟化相关性更新周期(秒)
scum.ItemVirtualizationEventProcessingTimeBudget=物品虚拟化事件处理时间预算(秒)
scum.ItemVirtualizationVisitorDistanceTravelledForUpdate=更新物品虚拟化访问者移动距离
scum.ItemVirtualizationVisitorBounds=物品虚拟化访问者边界
scum.VirtualizedItemBounds=虚拟化物品边界
scum.FameGainMultiplier=声望增益倍数
scum.FamePointPenaltyOnDeath=死亡时声
scum.FamePointPenaltyOnKilled=0.500000(被击杀时的声望点扣罚=0.500000)
scum.FamePointRewardOnKill=0.250000(击杀获得的声望点奖励=0.250000)
scum.LogSuicides=0(记录自杀事件=0)
[World] 世界
scum.MaxAllowedBirds=15(允许存在的最大鸟类数量=15)
scum.MaxAllowedZombies=64(允许存在的最大僵尸数量=64)
scum.MaxAllowedExteriorZombies=64(允许存在的最大外部僵尸数量=64)
scum.MaxAllowedInteriorZombies=64(允许存在的最大内部僵尸数量=64)
scum.MaxAllowedWildZombies=64(允许存在的最大野生僵尸数量=64)
scum.MaxAllowedDrones=30(允许存在的最大无人机数量=30)
scum.ExteriorZombieAmountModifier=1.000000(外部僵尸数量调整系数=1.000000)
scum.InteriorZombieAmountModifier=1.000000(内部僵尸数量调整系数=1.000000)
scum.WildZombieAmountModifier=1.000000(野生僵尸数量调整系数=1.000000)
scum.ExteriorZombieSpawnerCooldownTimer=300.000000(外部僵尸生成器冷却时间=300.000000)
scum.InteriorZombieSpawnerCooldownTimer=300.000000(内部僵尸生成器冷却时间=300.000000)
scum.ExteriorZombieSpawningCheckTime=10.000000(外部僵尸生成检查时间=10.000000)
scum.InteriorZombieSpawningCheckTime=10.000000(内部僵尸生成检查时间=10.000000)
scum.WildZombieSpawningCheckTime=10.000000(野生僵尸生成检查时间=10.000000)
scum.ExteriorZombieSpawningProbability=0.300000(外部僵尸生成概率=0.300000)
scum.InteriorZombieSpawningProbability=1.000000(内部僵尸生成概率=1.000000)
scum.DisableSentrySpawning=0(禁用哨兵生成=0)
scum.DisableSuicidePuppetSpawning=0(禁用自杀傀儡生成=0)
scum.StartTimeOfDay=08:00:00(每天开始时间=08:00:00)
scum.TimeOfDaySpeed=3.840000(游戏时间流逝速度=3.840000)
scum.NighttimeDarkness=0.000000(夜晚的黑暗程度=0.000000)
scum.SunriseTime=06:00:00(日出时间=06:00:00)
scum.SunsetTime=21:00:00(日落时间=21:00:00)
scum.EnableLockedLootContainers=1(启用锁定的物品容器=1)
scum.CustomMapEnabled=0(启用自定义地图=0)
scum.CustomMapCenterXCoordinate=0.000000(自定义地图中心X坐标=0.000000)
scum.CustomMapCenterYCoordinate=0.000000(自定义地图中心Y坐标=0.000000)
scum.CustomMapWidth=15.240000(自定义地图宽度=15.240000)
scum.CustomMapHeight=15.240000(自定义地图高度=15.240000)
scum.CargoDropCooldownMinimum=90.000000(货物投放冷却时间最小值=90.000000)
scum.CargoDropCooldownMaximum=120.000000(货物投放冷却时间最大值=120.000000)
scum.CargoDropFallDelay=540.000000(货物投放下落延迟=540.000000)
scum.CargoDropFallDuration=60.000000(货物投放下落持续时间=60.000000)
scum.CargoDropSelfdestructTime=1200.000000(货物投放自毁时间=1200.000000)
scum.MaxAllowedHunts=20(允许进行的最大狩猎数量=20)
scum.HuntFailureTime=150.000000(狩猎失败时间=150.000000)
scum.HuntFailureDistance=300.000000(狩猎失败距离=300.000000)
[Respawn]重生
scum.AllowSectorRespawn=1(允许在扇区内重生=1)
scum.AllowShelterRespawn=1(允许在庇护所内重生=1)
scum.AllowSquadmateRespawn=1(允许队友重生=1)
scum.RandomRespawnPrice=250(随机重生价格=250)
scum.SectorRespawnPrice=1000(扇区重生价格=1000)
scum.ShelterRespawnPrice=1g(庇护所重生价格=1g)
scum.SquadRespawnPrice=3g(队友重生价格=3g)
scum.RandomRespawnInitialTime=0.000000(随机重生初始时间=0.000000)
scum.SectorRespawnInitialTime=30.000000(扇区重生初始时间=30.000000)
scum.ShelterRespawnInitialTime=45.000000(庇护所重生初始时间=45.000000)
scum.SquadRespawnInitialTime=60.000000(队友重生初始时间=60.000000)
scum.RandomRespawnCooldown=0.000000(随机重生冷却时间=0.000000)
scum.SectorRespawnCooldown=30.000000(扇区重生冷却时间=30.000000)
scum.ShelterRespawnCooldown=45.000000(庇护所重生冷却时间=45.000000)
scum.SquadRespawnCooldown=60.000000(队友重生冷却时间=60.000000)
scum.RandomCooldownResetMultiplier=0.000000(随机重生冷却时间重置乘数=0.000000)
scum.SectorCooldownResetMultiplier=1.250000(扇区重生冷却时间重置乘数=1.250000)
scum.ShelterCooldownResetMultiplier=1.500000(庇护所重生冷却时间重置乘数=1.500000)
scum.SquadCooldownResetMultiplier=2.000000(队友重生冷却时间重置乘数=2.000000)
scum.RandomPricePerSquadmateModifier=0.000000(随机重生每个队友价格调整乘数=0.000000)
scum.SectorPricePerSquadmateModifier=0.000000(扇区重生每个队友价格调整乘数=0.000000)
scum.ShelterPricePerSquadmateModifier=0.000000(庇护所重生每个队友价格调整乘数=0.000000)
scum.CommitSuicideInitialTime=0.000000(自杀初始时间=0.000000)
scum.CommitSuicideCooldown=60.000000(自杀冷却时间=60.000000)
scum.CommitSuicideCooldownResetMultiplier=1.250000(自杀冷却时间重置乘数=1.250000)
scum.MaximumBaseProximityWhenSpawning=10000.000000(生成时的最大基地接近距离=10000.000000)
scum.PermadeathThreshold=-2500(永久死亡阈值=-2500)
[Vehicles] 车辆
scum.FuelDrainFromEngineMultiplier=1.000000(发动机燃油消耗乘数=1.000000)
scum.BatteryDrainFromEngineMultiplier=1.000000(发动机电池消耗乘数=1.000000)
scum.BatteryDrainFromDevicesMultiplier=1.000000(设备电池消耗乘数=1.000000)
scum.BatteryDrainFromInactivityMultiplier=1.000000(静置时的电池消耗乘数=1.000000)
scum.BatteryChargeWithAlternatorMultiplier=1.000000(交流发电机充电乘数=1.000000)
scum.BatteryChargeWithDynamoMultiplier=1.000000(永磁发电机充电乘数=1.000000)
scum.AirplaneMaxAmount=2(飞机最大数量=2)
scum.AirplaneMaxFunctionalAmount=10(飞机最大正常运行数量=10)
scum.AirplaneMinPurchasedAmount=10(飞机最小购买数量=10)
scum.DirtbikeMaxAmount=20(越野摩托车最大数量=20)
scum.DirtbikeMaxFunctionalAmount=20(越野摩托车最大正常运行数量=20)
scum.DirtbikeMinPurchasedAmount=5(越野摩托车最小购买数量=5)
scum.LaikaMaxAmount=50(Laika摩托车最大数量=50)
scum.LaikaMaxFunctionalAmount=20(Laika摩托车最大正常运行数量=20)
scum.LaikaMinPurchasedAmount=5(Laika摩托车最小购买数量=5)
scum.MotorboatMaxAmount=11(摩托艇最大数量=11)
scum.MotorboatMaxFunctionalAmount=11(摩托艇最大正常运行数量=11)
scum.MotorboatMinPurchasedAmount=5(摩托艇最小购买数量=5)
scum.WheelbarrowMaxAmount=20(手推车最大数量=20)
scum.WheelbarrowMaxFunctionalAmount=20(手推车最大正常运行数量=20)
scum.WheelbarrowMinPurchasedAmount=10(手推车最小购买数量=10)
scum.WolfswagenMaxAmount=50(狼式战车最大数量=50)
scum.WolfswagenMaxFunctionalAmount=20(狼式战车最大正常运行数量=20)
scum.WolfswagenMinPurchasedAmount=5(狼式战车最小购买数量=5)
scum.BicycleMaxAmount=20(自行车最大数量=20)
scum.BicycleMaxFunctionalAmount=20(自行车最大正常运行数量=20)
scum.BicycleMinPurchasedAmount=5(自行车最小购买数量=5)
scum.MaximumTimeOfVehicleInactivity=240:00:00(车辆静止的最大时间=240:00:00)
scum.MaximumTimeForVehiclesInForbiddenZones=02:00:00(车辆在禁止区域的最大时间=02:00:00)
[Damage] 伤害
scum.HumanToHumanDamageMultiplier=1.000000(人对人伤害乘数=1.000000)
scum.HumanToHumanArmedMeleeDamageMultiplier=1.000000(持武器近战伤害乘数=1.000000)
scum.HumanToHumanUnarmedMeleeDamageMultiplier=1.000000(空手近战伤害乘数=1.000000)
scum.HumanToHumanThrowingDamageMultiplier=1.000000(投掷伤害乘数=1.000000)
scum.SentryDamageMultiplier=1.000000(哨兵伤害乘数=1.000000)
scum.ZombieDamageMultiplier=1.000000(僵尸伤害乘数=1.000000)
scum.ItemDecayDamageMultiplier=0.500000(物品腐烂伤害乘数=0.500000)
scum.FoodDecayDamageMultiplier=1.000000(食物腐烂伤害乘数=1.000000)
scum.LockProtectionDamageMultiplier=1.000000(锁定保护伤害乘数=1.000000)
[Features] 特殊
scum.FlagOvertakeDuration=24:00:00(旗帜接管持续时间=24:00:00)
scum.MaximumAmountOfElementsPerFlag=100(每个旗帜的最大元素数量=100)
scum.ExtraElementsPerFlagForAdditionalSquadMember=25(每个额外小队成员的旗帜额外元素=25)
scum.MaximumNumberOfExpandedElementsPerFlag=75(每个旗帜的最大扩展元素数量=75)
scum.AllowMultipleFlagsPerPlayer=0(允许每个玩家拥有多个旗帜=0)
scum.WaterPricePerUnitMultiplier=1.000000(单位水的价格乘数=1.000000)
scum.WaterPeriodicInitialAmountMultiplier=1.000000(周期性水初始数量乘数=1.000000)
scum.WaterPeriodicMaxAmountMultiplier=1.000000(周期性水最大数量乘数=1.000000)
scum.WaterPeriodicReplenishAmountMultiplier=1.000000(周期性水补充数量乘数=1.000000)
scum.WaterPeriodicReplenishIntervalMultiplier=1.000000(周期性水补充间隔乘数=1.000000)
scum.WaterProximityReplenishAmountMultiplier=1.000000(邻近水补充数量乘数=1.000000)
scum.WaterProximityReplenishChanceMultiplier=1.000000(邻近水补充几率乘数=1.000000)
scum.WaterProximityReplenishTimeoutMultiplier=1.000000(邻近水补充超时乘数=1.000000)
scum.GasolinePricePerUnitMultiplier=1.000000(单位汽油的价格乘数=1.000000)
scum.GasolinePeriodicInitialAmountMultiplier=1.000000(周期性汽油初始数量乘数=1.000000)
scum.GasolinePeriodicMaxAmountMultiplier=1.000000(周期性汽油最大数量乘数=1.000000)
scum.GasolinePeriodicReplenishAmountMultiplier=1.000000(周期性汽油补充数量乘数=1.000000)
scum.GasolinePeriodicReplenishIntervalMultiplier=1.000000(周期性汽油补充间隔乘数=1.000000)
scum.GasolineProximityReplenishAmountMultiplier=1.000000(邻近汽油补充数量乘数=1.000000)
scum.GasolineProximityReplenishChanceMultiplier=1.000000(邻近汽油补充几率乘数=1.000000)
scum.GasolineProximityReplenishTimeoutMultiplier=1.000000(邻近汽油补充超时乘数=1.000000)
scum.PropanePricePerUnitMultiplier=1.000000(单位丙烷的价格乘数=1.000000)
scum.PropanePeriodicInitialAmountMultiplier=1.000000(周期性丙烷初始数量乘数=1.000000)
scum.PropanePeriodicMaxAmountMultiplier=1.000000(周期性丙烷最大数量乘数=1.000000)
scum.PropanePeriodicReplenishAmountMultiplier=1.000000(周期性丙烷补充数量乘数=1.000000)
scum.PropanePeriodicReplenishIntervalMultiplier=1.000000(周期性丙烷补充间隔乘数=1.000000)
scum.PropaneProximityReplenishAmountMultiplier=1.000000(邻近丙烷补充数量乘数=1.000000)
scum.PropaneProximityReplenishChanceMultiplier=1.000000(邻近丙烷补充几率乘数=1.000000)
scum.PropaneProximityReplenishTimeoutMultiplier=1.000000(邻近丙烷补充超时乘数=1.000000)
scum.SpawnerProbabilityMultiplier=1.000000(生成器概率乘数=1.000000)
scum.ExamineSpawnerProbabilityMultiplier=1.000000(检查生成器概率乘数=1.000000)
scum.ExamineSpawnerExpirationTimeMultiplier=1.000000(检查生成器过期时间乘数=1.000000)
scum.SpawnerExpirationTimeMultiplier=1.000000(生成器过期时间乘数=1.000000)
scum.SquadMemberCountAtIntLevel1=2(第1个互动级别的小队成员数量=2)
scum.SquadMemberCountAtIntLevel2=4(第2个互动级别的小队成员数量=4)
scum.SquadMemberCountAtIntLevel3=6(第3个互动级别的小队成员数量=6)
scum.SquadMemberCountAtIntLevel4=8(第4个互动级别的小队成员数量=8)
scum.SquadMemberCountAtIntLevel5=10(第5个互动级别的小队成员数量=10)
scum.PlantHarvestExamineTimeMultiplier=1.000000(植物收获检查时间乘数=1.000000)
scum.FirstPlantHarvestAdditionalChance=1.000000(首次植物收获的额外几率=1.000000)
scum.DisableExhaustion=0(禁用疲劳=0)
scum.BodySimulationSpeedMultiplier=3.840000(身体模拟速度乘数=3.840000)
scum.MaintainItemsExpirationTime=360:00:00(维持物品过期时间=360:00:00)
scum.KillboxDefuseFailureBonus=0.200000(Killbox拆除失败奖励=0.200000)
scum.BedrollVisibilityTimer=1.000000(卧铺可见性计时器=1.000000)
scum.EnableBCULocking=1(启用BCU锁定=1)
相关文章
更多>>